class_name = "CPlane"
object_name = "C-47A"
detail_type = "DET_PLANE" //list of types is in \inc\SimulationSystem\DetailTypes.inc

[COCKPIT_LIMITS]
x= -0.25, 0.05
y= -0.2, 0.02
z= -0.07, 0.85
[END]

[OPEN_COCKPIT_LIMITS]
x= -0.25, 0.05
y= -0.2, 0.02
z= -0.07, 0.85
[END]

//////	PhysicsBody properties
//VisualImage = <int TYPE>,<string File_PathName>,<bool cast_shadows>

VisualImage=0,"graphics/planes/C47A/C47a.mgm",true,true
VisualImage=1,"graphics/planes/C47A/C47a-C.mgm",false
DistantLOD="LuaScripts/WorldObjects/Planes/DistantLODs/C47A_Distant.txt"
DLODArgs=50380,57200
Fragment="LuaScripts/WorldObjects/Planes/Fragments/C47A_Fragment.txt"
KeepNetworkImages=false

//VisualImage=ID,model_or_effect,cast_shadows[,debris_effects]
//ID:					INT:	0 - visible everywhere, 1 - visible inside, 2 - visible outside
//model_or_effect:		STRING:	path to model file (mgm) of effect file (epl)
//cast_shadows: 		BOOL:	cast shadows from object or not
//[,debris_effects]:	BOOL:	optional parameter, show effects on object debris or not

ImageAttr=473 //"IA_NOCLIP","IA_CLOSEVIEWARG","IA_NOMINPIXELS","IA_NOMINZ","IA_SCALEARG"
EnabledDecals=true	//      ,    

CollisionBody="graphics/planes/C47A/C47a_Phys.col"
HitBody="graphics/planes/C47A/C47a.col"
ExtrudeCollisions=true	//Protection against fast objects collision skip

SoundScript="LuaScripts/Sound/Planes/C47A.cfg"
HidePeriodAfterExplosion = 3.0

//       
Script="LuaScripts\ObjectScripts\Planes\Airplane.sc"
[CountryArg=70]
	CountryVal=101,0.1
	CountryVal=102,0.3
	CountryVal=-1,0.5
[end]
[AlterBot]			//CustomNum, CountryID, fromYYYYMMDD, tillYYYYMMDD, SeasonsList"sp su au wi", BotConfig. Fist match will be choosen.
	AlterBotConfig = -1, 102, -1, -1, "", "LuaScripts/WorldObjects/Bots/BotPilot_C47_RAF43.txt"
	AlterBotConfig = -1, 101, -1, -1, "wi", "LuaScripts/WorldObjects/Bots/BotPilot_C47_RUSwi.txt"
	AlterBotConfig = -1, 101, -1, 19420331, "", "LuaScripts/WorldObjects/Bots/BotPilot_C47_RUS41.txt"
	AlterBotConfig = -1, 101, -1, 19430228, "", "LuaScripts/WorldObjects/Bots/BotPilot_C47_RUS42.txt"
	AlterBotConfig = -1, 101, -1, -1, "", "LuaScripts/WorldObjects/Bots/BotPilot_C47_RUS43.txt"
[end]

[attach=0]
	position= 3.92, 0.18, -0.39
	object = "LuaScripts/WorldObjects/Bots/BotPilot_C47_USA43.txt"
[end]

[attach=1]
	position= 3.92, 0.18, 0.39
	object = "LuaScripts/WorldObjects/Planes/Turrets/C47A_P2.txt"
[end]

[attach=2]
	position= 1.5, 0.00, -0.7
	object = "LuaScripts/WorldObjects/Planes/Turrets/C47A_P3.txt"
[end]

[attach=3]
	position= 2.91, 1.27, -1.4
	rotation= 85, 18, 0
	object = "LuaScripts/WorldObjects/FlareGun.txt"
[end]

[attach=4]
	position= 0.0, 0.0, 0.0
	object = "LuaScripts/WorldObjects/Spotter.txt"
[end]

AttachedCameras = "LuaScripts\WorldObjects\fixcameras\Planes\C47A.txt"

BannerAttachID=-1
CustomPhotoArg=55

CockpitSafetyRate = 0.35 //impact accelerations affect on bot treshold multiplifier (default is =1.0)

SeatBackAngle = 16.0

SendRate=5,50	//normal, attached state

CommandMonitor="LuaScripts/WorldObjects/FokkerMonitor.txt"


//////	Controled body specific
CockpitFocus=0.6,-1.0,0,65,0.8

RSE_Data_File="LuaScripts/RSE/RSE_FokkerDr7.txt"
Plane_Class="CAeroplane_C_47A"

InitialSpeedInAir = 250.0   //,      , 200...700 /

BombDoorPeriod0=3,15,8,true

FTCoord=0.17,0.055,0

FlarePos= 3.794,0.824,0.804
FlareDir= 0.200, 0.250, 0.900
FlarePath="LuaScripts/WorldObjects/Ballistics/Flare.txt"
FlareDisabled=true	//        

DropsArg=100
HumidityArg=101

[propAnimationData]
	//  -    ,   (  )!

	blurdTimeVisibility = 0.0285 //   

	blurRPM = 150.0, 250.0, 650.0, 650.0 //     ,     -   ,   -   

	frameRate = 60.0    //    
	peakRange = 100.0   //    ""   ,      
	minMeanSpeed = 0.15 //  ""    

	speedTimeCoefficient = 0.05         //         
	meanPropRotationSpeedScale = 0.25   //   ""  
	meanSpinnerRotationSpeedScale = 3.5 //   ""   
[end]

SetCockpitArgs=false	// true -             , false -              

//CockpitArg= FetchType, CmdID, SubcmdID, ArgNum, ArgValDefault, SmoothingType, SmoothingPower, NetworkFlag
//FetchType=-1:       
//FetchType=-2:         
//FetchType=-3:          parent-
//FetchType>=0:          child-   Attach ID
//CmdID=[0..999]: ID    ,    .
//CmdID=[1000..1999]: ID    ,    .
//SubcmdID=[0..3]: ID     .
//SubcmdID=[0..1]: ID     .
//ArgNum:     / .
//ArgValDefault:      ,    .
//SmoothingType: smooth_clamp -  - 
//SmoothingType: smooth_wrap -   
//SmoothingPower:   
//NetworkFlag="":           ,  SetCockpitArgs=false
//NetworkFlag="low_freq":     ,       ,    
//NetworkFlag="med_freq":     ,       ,    
//NetworkFlag="high_freq":     ,       ,    
//NetworkFlag="granted_single":     ,       ,     

CockpitArg = -2, 0000, 0, 00402, 0.5, "smooth_clamp", 0.0, "" //  -   
CockpitArg = -2, 1000, 0, 00406, 0.5, "smooth_clamp", 0.0, "" //  -   
CockpitArg = -2, 1000, 1, 00407, 0.5, "smooth_clamp", 0.0, "" //  -   
CockpitArg = -2, 0000, 1, 00436, 0.5, "smooth_wrap",  0.2, "" //   
CockpitArg = -2, 0000, 2, 00435, 0.5, "smooth_wrap",  0.2, "" //   
CockpitArg = -2, 0000, 3, 00437, 0.5, "smooth_wrap",  0.2, "" //   

CockpitArg = -2, 0010, 0, 00423, 0.0, "smooth_clamp", 0.1, "" //  
CockpitArg = -2, 0010, 3, 00425, 0.0, "smooth_clamp", 0.1, "" //   
CockpitArg = -2, 0011, 1, 00430, 0.0, "smooth_clamp", 0.1, "" //  

CockpitArg = -2, 0010, 2, 00411, 0.0, "smooth_clamp", 0.1, "" //    
CockpitArg = -2, 0012, 1, 00403, 0.0, "smooth_clamp", 0.1, "" //   
CockpitArg = -2, 0012, 2, 00404, 0.0, "smooth_clamp", 0.1, "" //   
CockpitArg = -2, 0014, 0, 00121, 0.0, "smooth_clamp", 0.1, "" //   

CockpitArg = -2, 0021, 2, 00730, 0.0, "smooth_clamp", 0.2, "" //   
CockpitArg = -2, 0021, 3, 00700, 0.0, "smooth_clamp", 0.0, "" //   "L.G.WARNING"

CockpitArg = -2, 0100, 0, 01100, 0.0, "smooth_clamp", 0.2, "" //  ( )  
CockpitArg = -2, 0101, 0, 01106, 0.0, "smooth_clamp", 0.2, "" //     
CockpitArg = -2, 0101, 2, 01107, 0.0, "smooth_clamp", 0.2, "" //     
CockpitArg = -2, 0100, 1, 01111, 0.0, "smooth_clamp", 0.2, "" //      ( )  
CockpitArg = -2, 0103, 0, 01152, 0.0, "smooth_clamp", 0.1, "" //    
CockpitArg = -2, 0104, 1, 01113, 0.0, "smooth_wrap",  0.1, "" //  -  
CockpitArg = -2, 0200, 0, 03122, 0.0, "smooth_clamp", 0.2, "" //       
CockpitArg = -2, 0200, 1, 03142, 0.0, "smooth_clamp", 0.2, "" //    
CockpitArg = -2, 0201, 0, 03114, 0.0, "smooth_clamp", 0.5, "" //     
CockpitArg = -2, 0201, 3, 03152, 0.0, "smooth_clamp", 0.5, "" //    
CockpitArg = -2, 0203, 1, 03112, 0.0, "smooth_clamp", 0.5, "" //     
CockpitArg = -2, 1200, 0, 03102, 0.0, "smooth_wrap",  0.1, "" // RPM   ( RPM)
CockpitArg = -2, 1201, 0, 03109, 0.0, "smooth_clamp", 0.1, "" //   ()  
CockpitArg = -2, 0102, 2, 01130, 0.0, "smooth_clamp", 0.2, "" //       - /

CockpitArg = -2, 0110, 0, 01200, 0.0, "smooth_clamp", 0.2, "" //  ( )  
CockpitArg = -2, 0111, 0, 01206, 0.0, "smooth_clamp", 0.2, "" //     
CockpitArg = -2, 0111, 2, 01207, 0.0, "smooth_clamp", 0.2, "" //     
CockpitArg = -2, 0110, 1, 01211, 0.0, "smooth_clamp", 0.2, "" //      ( )  
CockpitArg = -2, 0113, 0, 01252, 0.0, "smooth_clamp", 0.1, "" //    
CockpitArg = -2, 0114, 1, 01213, 0.0, "smooth_wrap",  0.1, "" //  -  
CockpitArg = -2, 0210, 0, 03222, 0.0, "smooth_clamp", 0.2, "" //       
CockpitArg = -2, 0210, 1, 03242, 0.0, "smooth_clamp", 0.2, "" //    
CockpitArg = -2, 0211, 0, 03214, 0.0, "smooth_clamp", 0.5, "" //     
CockpitArg = -2, 0211, 3, 03252, 0.0, "smooth_clamp", 0.5, "" //    
CockpitArg = -2, 0213, 1, 03212, 0.0, "smooth_clamp", 0.5, "" //     
CockpitArg = -2, 1210, 0, 03202, 0.0, "smooth_wrap",  0.1, "" // RPM   ( RPM)
CockpitArg = -2, 1211, 0, 03209, 0.0, "smooth_clamp", 0.1, "" //   ()  
CockpitArg = -2, 0112, 2, 01230, 0.0, "smooth_clamp", 0.2, "" //       - /

CockpitArg = -2, 0403, 0, 05720, 0.0, "smooth_clamp", 0.2, "" //  Suction (   )
CockpitArg = -2, 0401, 0, 08002, 0.5, "smooth_clamp", 0.2, "" //  
CockpitArg = -2, 1405, 1, 08571, 0.0, "smooth_wrap",  0.1, "" //   
CockpitArg = -2, 0403, 1, 08572, 0.0, "smooth_wrap",  0.1, "" //  
CockpitArg = -2, 1401, 0, 08011, 0.5, "smooth_clamp", 0.1, "" //    ()
CockpitArg = -2, 1401, 1, 08012, 0.5, "smooth_wrap",  0.1, "" //    ()
CockpitArg = -2, 0403, 2, 08573, 0.0, "smooth_wrap",  0.1, "" //  

CockpitArg = -2, 0450, 0, 04301, 0.0, "smooth_wrap",  0.1, "" //  
CockpitArg = -2, 0450, 1, 04302, 0.0, "smooth_wrap",  0.1, "" //  
CockpitArg = -2, 0103, 2, 01160, 0.0, "smooth_clamp", 0.1, "" //  / 
CockpitArg = -2, 0113, 2, 01260, 0.0, "smooth_clamp", 0.1, "" //   / 
CockpitArg = -2, 0104, 2, 01116, 0.0, "smooth_clamp", 0.1, "" //     / 
CockpitArg = -2, 0104, 3, 01117, 0.0, "smooth_clamp", 0.1, "" //     / 

CockpitArg = -2, 0350, 0, 02501, 0.0, "smooth_clamp", 0.5, "" //    () 

CockpitArg = -2, 0351, 1, 02540, 0.0, "smooth_clamp", 0.5, "" //        
CockpitArg = -2, 0351, 2, 02541, 0.0, "smooth_clamp", 0.5, "" //        
CockpitArg = -2, 0353, 0, 02410, 0.0, "smooth_warp",  0.5, "" //       

CockpitArg = -2, 0400, 0, 08511, 0.0, "smooth_wrap",  0.2, "" //  -  
CockpitArg = -2, 0400, 1, 08512, 0.0, "smooth_wrap",  0.2, "" //  -  
CockpitArg = -2, 1400, 0, 08513, 0.0, "smooth_wrap",  0.1, "" //  -  

CockpitArg = -2, 0405, 2, 08062, 0.0, "smooth_wrap",  0.1, "" //   
CockpitArg = -2, 1400, 1, 08551, 0.0, "smooth_wrap",  0.1, "" //   - 
CockpitArg = -2, 1405, 0, 08561, 0.0, "smooth_wrap",  0.1, "" //   - 

CockpitArg = -2, 0401, 1, 08171, 0.5, "smooth_clamp", 0.2, "" //   
CockpitArg = -2, 0401, 2, 00206, 0.5, "smooth_clamp", 0.2, "" //   
CockpitArg = -2, 0401, 3, 00205, 0.5, "smooth_clamp", 0.2, "" //   

CockpitArg = -2, 0402, 0, 08253, 0.5, "smooth_clamp", 0.2, "" //    -   
CockpitArg = -2, 0402, 1, 08251, 0.0, "smooth_wrap",  0.2, "" //    -   (  )
CockpitArg = -2, 0402, 2, 08256, 0.0, "smooth_wrap",  0.2, "" //    -      ( )
CockpitArg = -2, 0402, 3, 08257, 0.0, "smooth_wrap",  0.2, "" //    -      ()
CockpitArg = -2, 1402, 0, 08252, 0.0, "smooth_wrap",  0.1, "" //    -   ()
CockpitArg = -2, 1403, 1, 08255, 0.0, "smooth_wrap",  0.1, "" //    -   ( )

CockpitArg = -2, 1402, 1, 08232, 0.5, "smooth_clamp", 0.1, "" // 
CockpitArg = -2, 1403, 0, 08201, 0.0, "smooth_clamp", 0.1, "" //   () , 
CockpitArg = -2, 1407, 1, 08211, 0.0, "smooth_wrap",  0.1, "" //   () , 

CockpitArg = -2, 0450, 2, 04310, 0.0, "smooth_clamp", 0.1, "" //  - 
CockpitArg = -2, 0452, 0, 04314, 0.0, "smooth_clamp", 0.1, "" //      
CockpitArg = -2, 0466, 0, 04305, 0.0, "smooth_clamp", 0.1, "" //  
CockpitArg = -2, 0466, 1, 04306, 0.0, "smooth_clamp", 0.1, "" //  
CockpitArg = -2, 0466, 2, 04307, 0.0, "smooth_clamp", 0.1, "" //   
CockpitArg = -2, 0466, 3, 04308, 0.0, "smooth_clamp", 0.1, "" //   

CockpitArg = -2, 0450, 3, 04312, 0.0, "smooth_clamp", 0.1, "" //   
CockpitArg = -2, 0464, 2, 04317, 0.0, "smooth_clamp", 0.1, "" //   
CockpitArg = -2, 0851, 3, 07007, 0.0, "smooth_clamp", 0.1, "" //  

CockpitArg = -2, 0640, 0, 09006, 0.0, "smooth_clamp", 0.1, "" //  
CockpitArg = -2, 0641, 0, 04318, 0.0, "smooth_clamp", 0.1, "" //    
CockpitArg = -2, 0641, 1, 04319, 0.0, "smooth_clamp", 0.1, "" //   
CockpitArg = -2, 0464, 0, 04315, 0.0, "smooth_clamp", 0.1, "" //     
CockpitArg = -2, 0464, 1, 04316, 0.0, "smooth_clamp", 0.1, "" //     

CockpitArg = -2, 0601, 1, 09103, 0.0, "smooth_clamp", 0.1, "" //   

CockpitArg = -2, 0434, 0, 06009, 0.0, "smooth_clamp", 0.2, "" //    ("")
CockpitArg = -2, 0434, 1, 06010, 0.0, "smooth_clamp", 0.2, "" //   
CockpitArg = -2, 0434, 2, 06011, 0.0, "smooth_clamp", 0.2, "" //    ("  ")
CockpitArg = -2, 0434, 3, 06012, 0.0, "smooth_clamp", 0.2, "" //   

CockpitArg = -2, 0463, 0, 05710, 0.0, "smooth_clamp", 0.1, "" //    
CockpitArg = -2, 0463, 1, 05711, 0.0, "smooth_clamp", 0.1, "" //    
CockpitArg = -2, 0463, 3, 05703, 0.0, "smooth_clamp", 0.1, "" //  

CockpitArg = -2, 0404, 0, 08100, 0.5, "smooth_clamp", 0.2, "" //  -    
CockpitArg = -2, 0404, 1, 08101, 0.0, "smooth_clamp", 0.2, "" //  -    
CockpitArg = -2, 0404, 2, 08102, 0.0, "smooth_clamp", 0.0, "" //  -  
//CockpitArg = -2, 1404, 0, 08103, 0.5, "smooth_wrap",  0.1, "" //  -     
CockpitArg = -2, 1404, 1, 08104, 0.5, "smooth_wrap",  0.1, "" //  - 

CockpitArg = -2, 0430, 1, 60210, 0.0, "smooth_clamp", 0.0, "" //   
CockpitArg = -2, 0430, 1, 60310, 0.0, "smooth_clamp", 0.0, "" //    -  
CockpitArg = -2, 0430, 2, 04510, 0.0, "smooth_clamp", 0.2, "" //   
CockpitArg = -2, 0430, 3, 60212, 0.0, "smooth_clamp", 0.1, "" //     ( -)

CockpitArg = -2, 0431, 0, 04324, 0.0, "smooth_clamp", 0.1, "" //   ( )  
CockpitArg = -2, 0431, 1, 04323, 0.0, "smooth_clamp", 0.1, "" //   ( )   
CockpitArg = -2, 0431, 2, 04320, 0.0, "smooth_clamp", 0.1, "" //      ()
CockpitArg = -2, 0431, 3, 04321, 0.0, "smooth_clamp", 0.1, "" //    

CockpitArg = -2, 0432, 0, 04325, 0.0, "smooth_clamp", 0.1, "" //   () 
CockpitArg = -2, 0432, 1, 04500, 0.0, "smooth_clamp", 0.1, "" //   +      -
CockpitArg = -2, 0433, 0, 04328, 0.5, "smooth_clamp", 0.1, "" //    

CockpitArg = -2, 0435, 0, 04350, 0.0, "smooth_clamp", 0.1, "" //     
CockpitArg = -2, 0435, 1, 04351, 0.0, "smooth_clamp", 0.1, "" //     
CockpitArg = -2, 0435, 2, 04352, 0.0, "smooth_clamp", 0.1, "" //     
CockpitArg = -2, 0435, 3, 04353, 0.0, "smooth_clamp", 0.1, "" //     

CockpitArg = -2, 0850, 0, 07000, 0.0, "smooth_clamp", 0.2, "" //
CockpitArg = -2, 0850, 1, 07001, 0.0, "smooth_clamp", 0.2, "" //
CockpitArg = -2, 0850, 2, 07002, 0.0, "smooth_clamp", 0.2, "" //    
CockpitArg = -2, 0850, 3, 07003, 0.0, "smooth_clamp", 0.2, "" //

CockpitArg = -2, 0851, 0, 07004, 0.0, "smooth_clamp", 0.1, "" //  / 
CockpitArg = -2, 0851, 1, 07005, 0.0, "smooth_clamp", 0.1, "" //  -   
CockpitArg = -2, 0851, 2, 07006, 0.0, "smooth_clamp", 0.1, "" //    
CockpitArg = -2, 0851, 3, 07007, 0.0, "smooth_clamp", 0.1, "" //    

CockpitArg = -2, 0860, 0, 07050, 0.0, "smooth_clamp", 0.1, "" //   

CockpitArg = -2, 0453, 3, 09042, 0.0, "smooth_clamp", 0.2, "" //    
CockpitArg = -2, 0454, 0, 09140, 0.0, "smooth_clamp", 0.2, "" //    
CockpitArg = -2, 0454, 1, 09144, 0.0, "smooth_clamp", 0.2, "" //    

CockpitArg = -2, 0104, 0, 01112, 0.0, "smooth_clamp", 0.2, "" //    
CockpitArg = -2, 0104, 2, 01116, 0.0, "smooth_clamp", 0.2, "" //    

CockpitArg = -2, 1406, 1, 08272, 0.0, "smooth_clamp", 0.5, "" //  - 
CockpitArg = -2, 0406, 1, 08273, 0.0, "smooth_clamp", 0.1, "" //  -    
CockpitArg = -2, 0406, 2, 08274, 0.0, "smooth_clamp", 0.1, "" //  - 
CockpitArg = -2, 0406, 3, 08275, 0.0, "smooth_clamp", 0.1, "" //  -   

CockpitArg = -2, 0552, 0, 04313, 0.0, "smooth_clamp", 0.1, "" //   ,   

CockpitArg = -2, 0102, 1, 01181, 0.0, "smooth_clamp", 0.2, "" //     (  )  
CockpitArg = -2, 0112, 1, 01281, 0.0, "smooth_clamp", 0.2, "" //     (  )  

CockpitArg = -2, 0540, 0, 06095, 0.0, "smooth_clamp", 0.1, "" // ٸ 
CockpitArg = -2, 0540, 1, 06096, 0.0, "smooth_clamp", 0.1, "" //   

CockpitArg = -2, 0407, 0, 08290, 0.5, "smooth_clamp", 0.2, "" // 

CockpitArg = -2, 0355, 0, 02570, 0.0, "smooth_clamp", 0.2, "" //   ""   
CockpitArg = -2, 0462, 0, 06013, 0.0, "smooth_clamp", 0.1, "" //    

CockpitArg = -2, 0020, 0, 00701, 0.0, "smooth_clamp", 0.0, "" //    
CockpitArg = -2, 0020, 1, 00702, 0.0, "smooth_clamp", 0.0, "" //    
CockpitArg = -2, 0020, 2, 00703, 0.0, "smooth_clamp", 0.0, "" //    
CockpitArg = -2, 0020, 3, 00704, 0.0, "smooth_clamp", 0.0, "" //    
CockpitArg = -2, 0021, 0, 00705, 0.0, "smooth_clamp", 0.0, "" //    

CockpitArg = -2, 0643, 3, 04339, 0.5, "smooth_clamp", 0.1, "" //  -   

CockpitArg = -2, 0641, 2, 04330, 0.500, "smooth_clamp", 0.1, "" //  -  
CockpitArg = -2, 0641, 3, 04331, 0.500, "smooth_clamp", 0.1, "" //  -   

CockpitArg = -2, 0642, 0, 04332, 0.500, "smooth_clamp", 0.1, "" //  -   
CockpitArg = -2, 0642, 1, 04333, 0.500, "smooth_clamp", 0.1, "" //  -   
CockpitArg = -2, 0642, 2, 04334, 0.500, "smooth_clamp", 0.1, "" //  -   
CockpitArg = -2, 0642, 3, 04335, 0.500, "smooth_clamp", 0.1, "" //  -   

CockpitArg = -2, 0643, 0, 04336, 0.500, "smooth_clamp", 0.1, "" //  -   
CockpitArg = -2, 0643, 1, 04337, 0.500, "smooth_clamp", 0.1, "" //  -   
CockpitArg = -2, 0643, 2, 04338, 0.500, "smooth_clamp", 0.1, "" //  -   
CockpitArg = -2, 0643, 3, 04339, 0.500, "smooth_clamp", 0.1, "" //  -   

CockpitArg = -2, 1409, 0, 08013, 0.500, "smooth_clamp", 0.1, "" //    ( )
CockpitArg = -2, 1409, 1, 08014, 0.500, "smooth_wrap",  0.1, "" //    ( )
CockpitArg = -2, 1410, 0, 08015, 0.500, "smooth_wrap", 0.1, ""  //    ( )
CockpitArg = -2, 1410, 1, 08016, 0.500, "smooth_wrap",  0.1, "" //    



//   

[WeaponMode=0]
	WMname="default"
	WMgroup="default"
	PlaneModArg=-1
	TurretID=-1
	TurretDefault=""
	TurretMod=""

	[AdditionalElement] //    - 
		AttachToPart = "^1_EngCowl_Rgt_0"
		Position = 1.056, -0.476, -2.831
		Mass = 117.374
		CxaS = 0.0
	[end]
	
	[AdditionalElement] //    - 
		AttachToPart = "^1_EngCowl_Rgt_0"
		Position = 1.056, -0.476,  2.831
		Mass = 117.374
		CxaS = 0.0
	[end]
	
	[AdditionalElement] // 
		AttachToPart = "^1_EngCowl_Rgt_0"
		Position = -8.116, 0.1,  0.0
		Mass = 113.0
		CxaS = 0.0
	[end]

[end]

[WeaponMode=1]
	WMname="C47A_Cargo"
	WMgroup="1"
	PlaneModArg=19001
	TurretID=-1
	TurretDefault=""
	TurretMod=""

	CargoUnloadTime = 10.0


	[Cargo]	//  (     )
		AttachToPart = "^1_Fuse_Ctl_0"
		Position =  -2.338, 0.509, 0.0
		Mass = 2315.01 //2315.0
		CxaS = 0.00
	[end]
	
	//[Cargo]	// - 
		//AttachToPart = "^1_Fuse_Ctl_0"
		//Position =  -3.6, -0.2, 0.0
		//Mass = 0.01 //2605 -  3376 -  2605 -3.6 - 
		//CxaS = 0.0
	//[end]

	//[Cargo]	//  (27 )
		//AttachToPart = "^1_Fuse_Ctl_0"
		//Position =  -2.279, 0.4, 0.0
		//Mass = 0.01 //2449.0
		//CxaS = 0.00
	//[end]
	
	//[Cargo]	//  ( )
		//AttachToPart = "^1_Fuse_Ctl_0"
		//Position =  -2.338, 0.509, 0.0
		//Mass = 0.01 //2540.0
		//CxaS = 0.00
	//[end]
	
[end]

[WeaponMode=2]
	WMname="C47A_CargoContainersx6"
	WMgroup="2"
	PlaneModArg=-1
	TurretID=-1
	TurretDefault=""
	TurretMod=""
[end]

[WeaponMode=3]
	WMname="C47A_CargoContainersx14"
	WMgroup="1"
	PlaneModArg=19003
	TurretID=-1
	TurretDefault=""
	TurretMod=""
[end]

[WeaponMode=4]
	WMname="C47A_Paratroopers"
	WMgroup="1"
	PlaneModArg=19002
	TurretID=-1
	TurretDefault=""
	TurretMod=""
[end]

[WeaponMode=5]
	WMname="C47A_IAS"
	WMgroup="3"
	PlaneModArg=19005
	TurretID=-1
	TurretDefault=""
	TurretMod=""
	
	[AdditionalElement] //  IAS
		AttachToPart = "^1_Fuse_Ctl_1"
		Position = 1.979, 1.817, 0.0
		Mass = 15.0
		CxaS = 0.01
	[end]
[end]

//   

AmmunitionArg=12900

[Ammunition=0]
	WeaponModes=1,-2,-3,-4
	AnimationVal=0.0
	name="Cargo-2315"
	GunAmmunition0=-1
	Bomb0=-1
	PrimaryAimingGun=0
[end]

[Ammunition=1]
	WeaponModes=2,-1,-3,-4
	AnimationVal=0.75
	name="A5-6"
	GunAmmunition0=-1
	Bomb0=0, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb1=1, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb2=2, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb3=3, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb4=4, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb5=5, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	PrimaryAimingGun=0
[end]

[Ammunition=2]
	WeaponModes=3,-1,-2,-4
	AnimationVal=0.0
	name="A5-14"
	GunAmmunition0=-1
	Bomb0=6, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb1=7, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb2=8, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb3=9, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb4=10, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb5=11, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb6=12, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb7=13, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb8=14, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb9=15, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb10=16, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb11=17, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb12=18, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb13=19, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	PrimaryAimingGun=0
[end]

[Ammunition=3]
	WeaponModes=23,-1,-4
	AnimationVal=0.75
	name="A5-20"
	GunAmmunition0=-1
	Bomb0=6, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb1=7, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb2=8, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb3=9, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb4=10, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb5=11, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb6=12, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb7=13, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb8=14, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb9=15, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb10=16, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb11=17, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb12=18, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb13=19, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb14=0, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb15=1, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb16=2, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb17=3, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb18=4, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb19=5, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	PrimaryAimingGun=0
[end]

// US paratroopers

[Ammunition=4]
	WeaponModes=4,-1,-2,-3
	AnimationVal=0.0
	name="ParatroopersUS-16"
	GunAmmunition0=-1
	Bomb0=20, "LuaScripts/WorldObjects/Planes/Turrets/C47A_ParatroopersCreatorUS.txt"
	PrimaryAimingGun=0
[end]

[Ammunition=5]
	WeaponModes=24,-1,-3
	AnimationVal=0.75
	name="ParatroopersUS-16 + A5-6"
	GunAmmunition0=-1
	Bomb0=20, "LuaScripts/WorldObjects/Planes/Turrets/C47A_ParatroopersCreatorUS.txt"
	Bomb1=0, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb2=1, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb3=2, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb4=3, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb5=4, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb6=5, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	PrimaryAimingGun=0
[end]

// GB paratroopers

[Ammunition=6]
	WeaponModes=4,-1,-2,-3
	AnimationVal=0.0
	name="ParatroopersGB-16"
	GunAmmunition0=-1
	Bomb0=21, "LuaScripts/WorldObjects/Planes/Turrets/C47A_ParatroopersCreatorGB.txt"
	PrimaryAimingGun=0
[end]

[Ammunition=7]
	WeaponModes=24,-1,-3
	AnimationVal=0.75
	name="ParatroopersGB-16 + A5-6"
	GunAmmunition0=-1
	Bomb0=21, "LuaScripts/WorldObjects/Planes/Turrets/C47A_ParatroopersCreatorGB.txt"
	Bomb1=0, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb2=1, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb3=2, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb4=3, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb5=4, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Bomb6=5, "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	PrimaryAimingGun=0
[end]

// Misc

[Ammunition=8]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=0.0
	name="Empty"
	GunAmmunition0=-1
	Bomb0=-1
	PrimaryAimingGun=0
[end]

[Ammunition=9]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=1.0
	name="SmokeGenWhiteOne-1"
	GunAmmunition0=-1
	Bomb0=22, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]

[Ammunition=10]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=1.0
	name="SmokeGenWhiteTwo-2"
	GunAmmunition0=-1
	Bomb0=23, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Bomb1=24, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]

[Ammunition=11]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=1.0
	name="SmokeGenBlueOne-1"
	GunAmmunition0=-1
	Bomb0=25, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]

[Ammunition=12]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=1.0
	name="SmokeGenBlueTwo-2"
	GunAmmunition0=-1
	Bomb0=26, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Bomb1=27, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]

[Ammunition=13]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=1.0
	name="SmokeGenRedOne-1"
	GunAmmunition0=-1
	Bomb0=28, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]

[Ammunition=14]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=1.0
	name="SmokeGenRedTwo-2"
	GunAmmunition0=-1
	Bomb0=29, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Bomb1=30, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]

[Ammunition=15]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=1.0
	name="SmokeGenGreenOne-1"
	GunAmmunition0=-1
	Bomb0=31, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]

[Ammunition=16]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=1.0
	name="SmokeGenGreenTwo-2"
	GunAmmunition0=-1
	Bomb0=32, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Bomb1=33, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]

[Ammunition=17]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=1.0
	name="SmokeGenYellowOne-1"
	GunAmmunition0=-1
	Bomb0=34, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]

[Ammunition=18]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=1.0
	name="SmokeGenYellowTwo-2"
	GunAmmunition0=-1
	Bomb0=35, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Bomb1=36, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]

[Ammunition=19]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=1.0
	name="SmokeGenBlackOne-1"
	GunAmmunition0=-1
	Bomb0=37, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]

[Ammunition=20]
	WeaponModes=-1,-2,-3,-4
	AnimationVal=1.0
	name="SmokeGenBlackTwo-2"
	GunAmmunition0=-1
	Bomb0=38, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Bomb1=39, "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	PrimaryAimingGun=0
[end]

DefaultAmmunition=3

//   6   Container_A5  

[attach=20]
	position = -4.803, -1.273, 0.573
	convex = "^1_Fuse_Ctl_0"
	rotation= 0, 0, -3.5
[end]
[attach=21]
	position = -4.803, -1.273, -0.573
	convex = "^1_Fuse_Ctl_0"
	rotation= 0, 0, -3.5
[end]
[attach=22]
	position = -2.363, -1.436, 0.662
	convex = "^1_Fuse_Ctl_0"
	rotation= 0, 0, -3.5
[end]
[attach=23]
	position = -2.363, -1.436, -0.662
	convex = "^1_Fuse_Ctl_0"
	rotation= 0, 0, -3.5
[end]
[attach=24]
	position = -0.586, -1.473, 0.662
	convex = "^1_Fuse_Ctl_0"
	rotation= 0, 0, 2.0
[end]
[attach=25]
	position = -0.586, -1.473, -0.662
	convex = "^1_Fuse_Ctl_0"
	rotation= 0, 0, 2.0
[end]


//   14   Container_A5  

[attach=26]
	position = -6.381, 0.020, -0.220
	convex = "Cargo_Col"
	rotation= 180, -90.0, -10.0
[end]
[attach=27]
	position = -5.925, 0.004, -0.220
	convex = "Cargo_Col"
	rotation= 180, -90.0, -10.0
[end]
[attach=28]
	position = -5.469, -0.011, -0.220
	convex = "Cargo_Col"
	rotation= 180, -90.0, -10.0
[end]
[attach=29]
	position = -5.013, -0.027, -0.220
	convex = "Cargo_Col"
	rotation= 180, -90.0, -10.0
[end]
[attach=30]
	position = -4.557, -0.042, -0.220
	convex = "Cargo_Col"
	rotation= 180, -90.0, -10.0
[end]
[attach=31]
	position = -4.101, -0.058, -0.220
	convex = "Cargo_Col"
	rotation= 180, -90.0, -10.0
[end]
[attach=32]
	position = -3.645, -0.074, -0.220
	convex = "Cargo_Col"
	rotation= 180, -90.0, -10.0
[end]
[attach=33]
	position = -3.189, -0.089, -0.220
	convex = "Cargo_Col"
	rotation= 180, -90.0, -10.0
[end]
[attach=34]
	position = -2.733, -0.105, -0.220
	convex = "Cargo_Col"
	rotation= 180, -90.0, -10.0
[end]
[attach=35]
	position = -2.277, -0.121, -0.220
	convex = "Cargo_Col"
	rotation= 180, -90.0, -10.0
[end]
[attach=36]
	position = -1.821, -0.136, -0.220
	convex = "Cargo_Col"
	rotation= 180, -90.0, -10.0
[end]
[attach=37]
	position = -1.365, -0.152, -0.220
	convex = "Cargo_Col"
	rotation= 180, -90.0, -10.0
[end]
[attach=38]
	position = -0.909, -0.167, -0.220
	convex = "Cargo_Col"
	rotation= 180, -90.0, -10.0
[end]
[attach=39]
	position = -0.453, -0.183, -0.220
	convex = "Cargo_Col"
	rotation= 180, -90.0, -10.0
[end]

//    
[attach=40]
	position= -2.44, 0.0, 0
	convex = "^1_Fuse_Ctl_0"
	rotation= 0, 180, 0
[end]


//   

[attach=41]
	position= -13.39, 0.45, 0.0
	convex = "^1_Fuse_Ctl_0"
	rotation= 0, 0, -13
[end]
[attach=42]
	position= -2.847, 0.37, -13.9
	convex = "^1_WingL_Out_0"
	rotation= -8.5, 0, -1
[end]
[attach=43]
	position= -2.847, 0.37, 13.9
	convex = "^1_WingR_Out_0"
	rotation= 8.5, 0, -1
[end]


//  6   Container_A5
[BombHolder=0]
	AttachIdx = 20
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Direction =  1.00,  0.00, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -4.808, -0.967, 0.573
	Convex = "^1_Fuse_Ctl_0"
	BombHolderMass = 17.5
	BombHolderCxaS = 0.045
	AttachedBombCxaS = 0.01
	DamagedPushProp = 0.005//      Convex
	ThrowSoundType = 1
[end]
[BombHolder=1]
	AttachIdx = 21
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Direction =  1.00,  0.00, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -4.808, -0.967, -0.573
	Convex = "^1_Fuse_Ctl_0"
	BombHolderMass = 17.5
	BombHolderCxaS = 0.045
	AttachedBombCxaS = 0.01
	DamagedPushProp = 0.005//      Convex
	ThrowSoundType = 1
[end]
[BombHolder=2]
	AttachIdx = 22
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Direction =  1.00,  0.00, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -2.367, -1.129,  0.662
	Convex = "^1_Fuse_Ctl_0"
	BombHolderMass = 17.5
	BombHolderCxaS = 0.045
	AttachedBombCxaS = 0.01
	DamagedPushProp = 0.005//      Convex
	ThrowSoundType = 1
[end]
[BombHolder=3]
	AttachIdx = 23
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Direction =  1.00,  0.00, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -2.367, -1.129, -0.662
	Convex = "^1_Fuse_Ctl_0"
	BombHolderMass = 17.5
	BombHolderCxaS = 0.045
	AttachedBombCxaS = 0.01
	DamagedPushProp = 0.005//      Convex
	ThrowSoundType = 1
[end]
[BombHolder=4]
	AttachIdx = 24
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Direction =  1.00,  0.00, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.621, -1.168, 0.662
	Convex = "^1_Fuse_Ctl_0"
	BombHolderMass = 17.5
	BombHolderCxaS = 0.045
	AttachedBombCxaS = 0.01
	DamagedPushProp = 0.005//      Convex
	ThrowSoundType = 1
[end]
[BombHolder=5]
	AttachIdx = 25
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Direction =  1.00,  0.00, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -0.621, -1.168, -0.662
	Convex = "^1_Fuse_Ctl_0"
	BombHolderMass = 17.5
	BombHolderCxaS = 0.045
	AttachedBombCxaS = 0.01
	DamagedPushProp = 0.005//      Convex
	ThrowSoundType = 1
[end]


//  14   Container_A5  
[BombHolder=6]
	AttachIdx = 26
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 1.5, 0.0, 0.0
	Rotation = 0
	AttachPos = -6.381, 0.020, -0.220
	Convex = "Cargo_Col"
	DamagedPushProp = 0.0//      Convex
	ThrowSoundType = 1
[end]
[BombHolder=7]
	AttachIdx = 27
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 1.5, 0.0, 0.0
	Rotation = 0
	AttachPos = -5.925, 0.004, -0.220
	Convex = "Cargo_Col"
	DamagedPushProp = 0.0//      Convex
	ThrowSoundType = 1
[end]
[BombHolder=8]
	AttachIdx = 28
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 1.5, 0.0, 0.0
	Rotation = 0
	AttachPos = -5.469, -0.011, -0.220
	Convex = "Cargo_Col"
	DamagedPushProp = 0.0//      Convex
	ThrowSoundType = 1
[end]
[BombHolder=9]
	AttachIdx = 29
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 1.5, 0.0, 0.0
	Rotation = 0
	AttachPos = -5.013, -0.027, -0.220
	Convex = "Cargo_Col"
	DamagedPushProp = 0.0//      Convex
	ThrowSoundType = 1
[end]
[BombHolder=10]
	AttachIdx = 30
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 1.5, 0.0, 0.0
	Rotation = 0
	AttachPos = -4.557, -0.042, -0.220
	Convex = "Cargo_Col"
	DamagedPushProp = 0.0//      Convex
	ThrowSoundType = 1
[end]
[BombHolder=11]
	AttachIdx = 31
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 1.5, 0.0, 0.0
	Rotation = 0
	AttachPos = -4.101, -0.058, -0.220
	Convex = "Cargo_Col"
	DamagedPushProp = 0.0//      Convex
	ThrowSoundType = 1
[end]
[BombHolder=12]
	AttachIdx = 32
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 1.5, 0.0, 0.0
	Rotation = 0
	AttachPos = -3.645, -0.074, -0.220
	Convex = "Cargo_Col"
	DamagedPushProp = 0.0//      Convex
	ThrowSoundType = 1
[end]
[BombHolder=13]
	AttachIdx = 33
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 1.5, 0.0, 0.0
	Rotation = 0
	AttachPos = -3.189, -0.089, -0.220
	Convex = "Cargo_Col"
	DamagedPushProp = 0.0//      Convex
	ThrowSoundType = 1
[end]
[BombHolder=14]
	AttachIdx = 34
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 1.5, 0.0, 0.0
	Rotation = 0
	AttachPos = -2.733, -0.105, -0.220
	Convex = "Cargo_Col"
	DamagedPushProp = 0.0//      Convex
	ThrowSoundType = 1
[end]
[BombHolder=15]
	AttachIdx = 35
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 1.5, 0.0, 0.0
	Rotation = 0
	AttachPos = -2.277, -0.121, -0.220
	Convex = "Cargo_Col"
	DamagedPushProp = 0.0//      Convex
	ThrowSoundType = 1
[end]
[BombHolder=16]
	AttachIdx = 36
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 1.5, 0.0, 0.0
	Rotation = 0
	AttachPos = -1.821, -0.136, -0.220
	Convex = "Cargo_Col"
	DamagedPushProp = 0.0//      Convex
	ThrowSoundType = 1
[end]
[BombHolder=17]
	AttachIdx = 37
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 1.5, 0.0, 0.0
	Rotation = 0
	AttachPos = -1.365, -0.152, -0.220
	Convex = "Cargo_Col"
	DamagedPushProp = 0.0//      Convex
	ThrowSoundType = 1
[end]
[BombHolder=18]
	AttachIdx = 38
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 1.5, 0.0, 0.0
	Rotation = 0
	AttachPos = -0.909, -0.167, -0.220
	Convex = "Cargo_Col"
	DamagedPushProp = 0.0//      Convex
	ThrowSoundType = 1
[end]
[BombHolder=19]
	AttachIdx = 39
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Ballistics/Containers/Container_A5.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 1.5, 0.0, 0.0
	Rotation = 0
	AttachPos = -0.453, -0.183, -0.220
	Convex = "Cargo_Col"
	DamagedPushProp = 0.0//      Convex
	ThrowSoundType = 1
[end]

// 
[BombHolder=20]
	AttachIdx = 40
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Planes/Turrets/C47A_ParatroopersCreatorUS.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -2.44, 0.0, 0
	Convex = "^1_Fuse_Ctl_0"
	DamagedPushProp = 0 //      Convex
	ThrowSoundType = 2
[end]
[BombHolder=21]
	AttachIdx = 40
	ReloadTime = -1
	object = "LuaScripts/WorldObjects/Planes/Turrets/C47A_ParatroopersCreatorGB.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -2.44, 0.0, 0
	Convex = "^1_Fuse_Ctl_0"
	DamagedPushProp = 0 //      Convex
	ThrowSoundType = 2
[end]

//  
[BombHolder=22]
	AttachIdx = 41
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -14.054, 0.45, 0.0
	Convex = "^1_Fuse_Ctl_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 1 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=23]
	AttachIdx = 42
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -2.847, 0.37, -13.9
	Convex = "^1_WingL_Out_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 1 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=24]
	AttachIdx = 43
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -2.847, 0.37, 13.9
	Convex = "^1_WingR_Out_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 1 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]

//  
[BombHolder=25]
	AttachIdx = 41
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -14.054, 0.45, 0.0
	Convex = "^1_Fuse_Ctl_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 2 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=26]
	AttachIdx = 42
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -2.847, 0.37, -13.9
	Convex = "^1_WingL_Out_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 2 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=27]
	AttachIdx = 43
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -2.847, 0.37, 13.9
	Convex = "^1_WingR_Out_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 2 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]

//  
[BombHolder=28]
	AttachIdx = 41
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -14.054, 0.45, 0.0
	Convex = "^1_Fuse_Ctl_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 3 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=29]
	AttachIdx = 42
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -2.847, 0.37, -13.9
	Convex = "^1_WingL_Out_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 3 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=30]
	AttachIdx = 43
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -2.847, 0.37, 13.9
	Convex = "^1_WingR_Out_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 3 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]

//  
[BombHolder=31]
	AttachIdx = 41
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -14.054, 0.45, 0.0
	Convex = "^1_Fuse_Ctl_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 4 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=32]
	AttachIdx = 42
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -2.847, 0.37, -13.9
	Convex = "^1_WingL_Out_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 4 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=33]
	AttachIdx = 43
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -2.847, 0.37, 13.9
	Convex = "^1_WingR_Out_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 4 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]

//  
[BombHolder=34]
	AttachIdx = 41
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -14.054, 0.45, 0.0
	Convex = "^1_Fuse_Ctl_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 5 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=35]
	AttachIdx = 42
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -2.847, 0.37, -13.9
	Convex = "^1_WingL_Out_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 5 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=36]
	AttachIdx = 43
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -2.847, 0.37, 13.9
	Convex = "^1_WingR_Out_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 5 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]

//  
[BombHolder=37]
	AttachIdx = 41
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -14.054, 0.45, 0.0
	Convex = "^1_Fuse_Ctl_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 6 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=38]
	AttachIdx = 42
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -2.847, 0.37, -13.9
	Convex = "^1_WingL_Out_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 6 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]
[BombHolder=39]
	AttachIdx = 43
	ReloadTime = 3
	object = "LuaScripts/WorldObjects/Ballistics/Bombs/SMOKEGEN.txt"
	Direction = 1.0, 0.0, 0.0
	PushRange = 0.0, -0.02, 0.0
	Rotation = 0
	AttachPos = -2.847, 0.37, 13.9
	Convex = "^1_WingR_Out_0"
	BombHolderMass = 0.0
	BombHolderCxaS = 0.0
	AttachedBombCxaS = 0.009
	DamagedPushProp = 0.005//      Convex
	IsSmokeGenerator = 6 // 1 , 2 , 3 
	smokePositionShiftX = 0.0
	smokePositionShiftY = 0.0
[end]

TrashWood="LuaScripts/WorldObjects/Trash/Trash.txt"
TrashArmor="LuaScripts/WorldObjects/Trash/Trash.txt"
logtreshold=0.0001

FuelTankExplosionFastAndHigh="LuaScripts/WorldObjects/explosions/Detonation/FuelTankBomber.txt"
FuelTankExplosionSlowOrLow="LuaScripts/WorldObjects/explosions/Detonation/FuelTankGndBomber.txt"

rec_cockpit_arg=1

SmoothControlFactor=0

//,    ,       ,   
ObjectRadius=14.7

[Entrance]
	EntrancePos= -6.42, -0.33, -0.86
	EntranceRot= 0,0,0
	JumpDir=0,1,-5
[end]

//   
//        
SectorLimits = -180.0, -175.0,  -5.0, +90.0
SectorLimits = -175.0,   -8.0, -50.0, +90.0
SectorLimits =   -8.0,   +8.0, -20.0, +90.0
SectorLimits =   +8.0, +175.0, -50.0, +90.0
SectorLimits = +175.0, +180.0,  -5.0, +90.0

//AIRPLANE DAMAGE

//    ,   ,   ,    ,    .

[CONTROL_SYSTEM_DM]
	[RUDDER=0]
		Link = 0, 0, "^1_Fuse_Ctl_1", 10.0, 2.0, 0.2 // RUDDER_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_4", 10.0, 2.0, 0.2 // RUDDER_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_8", 10.0, 2.0, 0.2 // RUDDER_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_12", 10.0, 2.0, 0.2 // RUDDER_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_18", 10.0, 2.0, 0.2 // RUDDER_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_19", 10.0, 2.0, 0.2 // RUDDER_DM_SETTINGS
		Link = 0, 0, "^1_Fin_Ctl_0", 10.0, 2.0, 0.1 // RUDDER_DM_SETTINGS
	[END]

	[ELEVATOR=0]
		Link = 0, 0, "^1_Fuse_Ctl_1", 10.0, 2.0, 0.2 // ELEVATOR_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_4", 10.0, 2.0, 0.2 // ELEVATOR_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_8", 10.0, 2.0, 0.2 // ELEVATOR_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_12", 10.0, 2.0, 0.2 // ELEVATOR_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_18", 10.0, 2.0, 0.2 // ELEVATOR_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_19", 10.0, 2.0, 0.2 // ELEVATOR_DM_SETTINGS
		Link = 0, 0, "^1_Fin_Ctl_0", 10.0, 2.0, 0.2 // ELEVATOR_DM_SETTINGS
		
		Link = 0, 1, "^1_Fuse_Ctl_1", 10.0, 2.0, 0.2 // ELEVATOR_DM_SETTINGS
		Link = 0, 1, "^1_Fuse_Ctl_4", 10.0, 2.0, 0.2 // ELEVATOR_DM_SETTINGS
		Link = 0, 1, "^1_Fuse_Ctl_8", 10.0, 2.0, 0.2 // ELEVATOR_DM_SETTINGS
		Link = 0, 1, "^1_Fuse_Ctl_12", 10.0, 2.0, 0.2 // ELEVATOR_DM_SETTINGS
		Link = 0, 1, "^1_Fuse_Ctl_18", 10.0, 2.0, 0.2 // ELEVATOR_DM_SETTINGS
		Link = 0, 1, "^1_Fuse_Ctl_19", 10.0, 2.0, 0.2 // ELEVATOR_DM_SETTINGS
		Link = 0, 1, "^1_Fin_Ctl_0", 10.0, 2.0, 0.1 // ELEVATOR_DM_SETTINGS
	[END]

	[AILERON=1]
		Link = 0, 0, "^1_Fuse_Ctl_1", 10.0, 2.0, 0.2 // AILERON_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_4", 10.0, 2.0, 0.2 // AILERON_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_4_1", 10.0, 2.0, 0.2 // AILERON_DM_SETTINGS
		Link = 0, 0, "^1_WingL_Cntr_0", 10.0, 2.0, 0.2 // AILERON_DM_SETTINGS
		Link = 0, 0, "^1_WingL_In_0", 10.0, 2.0, 0.2 // AILERON_DM_SETTINGS
		Link = 0, 0, "^1_WingL_Mdl_0", 10.0, 2.0, 0.2 // AILERON_DM_SETTINGS
	[END]

	[AILERON=2]
		Link = 0, 0, "^1_Fuse_Ctl_1", 10.0, 2.0, 0.2 // AILERON_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_4", 10.0, 2.0, 0.2 // AILERON_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_4_2", 10.0, 2.0, 0.2 // AILERON_DM_SETTINGS
		Link = 0, 0, "^1_WingR_Cntr_0", 10.0, 2.0, 0.2 // AILERON_DM_SETTINGS
		Link = 0, 0, "^1_WingR_In_0", 10.0, 2.0, 0.2 // AILERON_DM_SETTINGS
		Link = 0, 0, "^1_WingR_Mdl_0", 10.0, 2.0, 0.2 // AILERON_DM_SETTINGS
	[END]

	[RUDDER_TRIM=0]
		Link = 0, 0, "^1_Fuse_Ctl_1", 10.0, 2.0, 0.2 // RUDDER_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_4", 10.0, 2.0, 0.2 // RUDDER_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_8", 10.0, 2.0, 0.2 // RUDDER_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_12", 10.0, 2.0, 0.2 // RUDDER_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_18", 10.0, 2.0, 0.2 // RUDDER_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_19", 10.0, 2.0, 0.2 // RUDDER_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Fin_Ctl_0", 10.0, 0.5, 0.1 // RUDDER_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Fin_Ctl_1", 10.0, 0.3, 0.2 // RUDDER_TRIM_DM_SETTINGS
	[END]

	[ELEVATOR_TRIM=0]
		Link = 0, 0, "^1_Fuse_Ctl_1", 10.0, 2.0, 0.2 // ELEVATOR_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_4", 10.0, 2.0, 0.2 // ELEVATOR_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_8", 10.0, 2.0, 0.2 // ELEVATOR_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_12", 10.0, 2.0, 0.2 // ELEVATOR_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_18", 10.0, 2.0, 0.2 // ELEVATOR_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_19", 10.0, 2.0, 0.2 // ELEVATOR_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Fin_Ctl_0", 10.0, 0.5, 0.1 // ELEVATOR_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Stab_R_0", 10.0, 0.3, 0.2 // ELEVATOR_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Stab_L_0", 10.0, 0.3, 0.2 // ELEVATOR_TRIM_DM_SETTINGS
	[END]

	[AILERON_TRIM=0]
		Link = 0, 0, "^1_Fuse_Ctl_1", 10.0, 2.0, 0.2 // AILERON_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_4", 10.0, 2.0, 0.2 // AILERON_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_Fuse_Ctl_4_2", 10.0, 2.0, 0.2 // AILERON_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_WingR_Cntr_0", 10.0, 2.0, 0.2 // AILERON_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_WingR_In_0", 10.0, 2.0, 0.2 // AILERON_TRIM_DM_SETTINGS
		Link = 0, 0, "^1_WingR_Mdl_0", 10.0, 2.0, 0.2 // AILERON_TRIM_DM_SETTINGS
	[END]
[END] // CONTROL_SYSTEM_DM


[PlanePartProtection]
	PartName = "~eng01"
	DirectHitArmor = 1.0
	SphereHitProtection = 1.0
[end]

[PlanePartProtection]
	PartName = "~eng02"
	DirectHitArmor = 1.0
	SphereHitProtection = 1.0
[end]

SphereHitProtection=0	//  /     

energyloss="",true,0.23,300 //     ,       ,        

//Engine Goup

energyloss="~eng01",true,5.0,20000  // 
energyloss="~eng02",true,5.0,20000  // 

energyloss="Eng0_Blade1",true,2.5,1000 // 0  
energyloss="Eng0_Blade2",true,2.5,1000 // 1  
energyloss="Eng0_Blade3",true,2.5,1000 // 2  

energyloss="Eng1_Blade1",true,2.5,1000 // 0  
energyloss="Eng1_Blade2",true,2.5,1000 // 1  
energyloss="Eng1_Blade3",true,2.5,1000 // 2  

energyloss="~ftank01",true,1.5,6000 // 
energyloss="~ftank02",true,1.5,6000 // 
energyloss="~ftank03",true,1.5,6000 // 
energyloss="~ftank04",true,1.5,6000 // 

energyloss="~otank01",true,1.5,12000 //  
energyloss="~otank02",true,1.5,12000 //  

energyloss="~ocooler01",true,1.5,6000 //  
energyloss="~ocooler02",true,1.5,6000 //  

//Undercarriage Group

energyloss="WheelL_0",true,4.0,1 // 
energyloss="GearL_0_1",true,4.0,1 //   
energyloss="GearL_0_3",true,4.0,1 //   
energyloss="GearL_1",true,4.0,1 //   
energyloss="GearL_1_1",true,4.0,1 //   

energyloss="WheelR_0",true,4.0,1 // 
energyloss="GearR_0_1",true,4.0,1 //   
energyloss="GearR_0_3",true,4.0,1 //   
energyloss="GearR_1",true,4.0,1 //   
energyloss="GearR_1_1",true,4.0,1 //   

energyloss="WheelC_0",true,4.0,1 // 
energyloss="GearC_0",true,4.0,1 //   
energyloss="GearC_1",true,4.0,1 //   

SeekMaintenance = true
ReFuelFlow = 6 // liters per second
BombHolderReArmTime = 5 // seconds,  30,  5      -2  2 
RepairTime = 1500 // seconds,        -2      2 

/////   

min_CAS=140
max_CAS=440

DangerAoA = 11.5							// -   
CriticalAoA = 13.0							//   
Maxny = 4.0									// - 
DangerV = 450.0								//    
MaxGearV = 230.0							// -      //  
MaxFlapV = 200.0							// -     
TakeOffV = 140.0							//   
ClimbV = 170.0								//     
DescendV = 160.0							//    
minV = 150.0								// -  
minVDeltaFlaps = 15.0						//    ,   
IsTakeOffFlaps = true						//     
IsLeftPedal = false							//     (true - , false - )
OilMaxTemperature = 100.0					// -    
//WaterMaxTemperature = 110.0				// -    
CylinderHeadMaxTemperature = 260.0			// -     
